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The Angel Leaders are all meeting to discuss the war. Read about the outcome Here!
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  Interview with a Vampire
Posted by: Kila - 07-19-2017, 08:58 PM - Forum: The Past - Replies (32)

<b>Thread Status:</b> Closed!

<b>Players involved:</b> Cass, Sparx

<b>Characters involved:</b> Kazu (Cass), Oliver (Sparx

<b>Setting:</b> Sleibte, in the City of Eden

<b>Time:</b> The evening, shortly after sunset, several months ago

<b>Weather:</b> Hot, but cooling off quickly, and very dry


<link href='http://castlegraphics.atwebpages.com/html/css/antarsia.css' rel='stylesheet' type='text/css'><center><div style="background: url('http://i.imgur.com/UobmcVp.png')no-repeat center bottom #eff7ff; width: 600px; padding-top: 670px; text-align: left; border: solid 1px #997879; display: block; position: relative;"><div style="display: inline; position: absolute; background: #FFFBE9; opacity: .3; width: 490px; height: 500px; top: 70px; left: 35px; border: solid 1px #202830; font-family: Merriweather; font-size: 10px; color: #a2afc0; text-align: justify; overflow: auto; line-height: 140%; padding: 0px 20px; text-indent: 15px;" class="text"></div><div style="display: inline; position: absolute; width: 600px; top: 5px; font-family: Oldenburg; font-size: 60px; color: #E5674B; text-align: center; line-height: 60px; letter-spacing: 15px; text-shadow: 0px 0px 1px #E5674B, 0px 0px 3px #E5674B, 2px 2px 3px #E5674B;">Kazu</div><div style="display: inline; position: absolute; width: 485px; height: 490px; top: 75px; left: 30px; border-width:0px 1px; border-style: solid; border-image:linear-gradient(to top, transparent, #ccbcbc 50%, transparent) 1; font-family: Merriweather; font-size: 12px; color: #6E321D; text-align: justify; overflow: auto; line-height: 140%; padding: 0px 20px; text-indent: 15px;" class="text">

Without the sun blazing overhead, the city of Eden had finally begun to cool. The residential area was calm and quiet, with most people having returned to the comfort of their homes after a long day in the heat. Pale stars began twinkling in the dusky sky, heralding in a clear, cold night in the desert. At the very least all was calm and quiet in the district, with the only sounds the chattering of some women out to get water from a well and the gentle babbling of water as it flowed through the canals.

Kazu lived in the nicer part of the residential district, where the houses had sprawling estates and gardens instead of lawns. The exterior of his manor was well cared for, with nothing out of place. The stone walkways had just been replaced, the garden freshly watered, the flowers were perky and colorful--even the night blooming flowers were out in full force tonight, as if they knew their master had a very important meeting tonight. The pale stone that the manor was cut from seemed blue in the shadows, and the lights from indoors cast yellow beams to break apart the shadows.

The front porch was wide and sprawling, with chairs and tables seated outside for relaxing in the shade during midday. Columns lined the porch, giving the entire place a very open feel, and allowing the view of the fountain at the front of the garden to be unobstructed. Kazu rather liked it that way. It was stately and elegant, and he'd had a lot of time to devote to getting his estate just right, from each placement of the columns to the sphinx statues at the bottom of the stairs, guarding his home from ill intent. Even his front doors were grand--double doors with beautiful glass work and bronze knockers the had been cast in the shape of an eagle's head.

However, past these doors the manor was not kept so neatly.

It was grand, of course, with an open layout and more rooms than one man could possibly ever need, but this had also provided Kazu with more than enough room to store things from his travels. And store them he did. Some of the rooms lay stuffed with books, scrolls, and knickknacks that had gone untouched for centuries, while other rooms were clearly more lived in, with their contents spread out on table after table and piled up on top of each other. After an avalanche of books nearly crushed him, Kazu had decided it was high time for some help, and this brought him to what was perhaps one of the most important nights of his entire life.

He waited in the foyer, pacing on the polished marble floor, for his guest to arrive. He'd brought out all manner of foods for snacking, and even brought a fine bottle of wine up from the cellar for the occasion, but it still did little to soothe his nerves. Other candidates had come and gone, but the man found them unimpressive, to say the least. And he was beginning to lose faith that he would ever find someone capable of meeting his unique requirements.

</br></div></div><div style="text-align: center; font:6pt merritweather; color:#58555c; text-transform: uppercase; line-height: 150%;">html by <a href="http://castlegraphics.deviantart.com/" style="text-decoration:none; color:#58555c;">castlegraphics</a></div></center>

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  Its an Ely
Posted by: Elyrxia - 07-19-2017, 06:51 PM - Forum: Introductions and Farewells - Replies (26)

Hey everyone.  I know at least one other person on the site, Andromeda, from a previous site.  I haven't been forum rping in a while due to stress at home and work.  Its a pleasure to meet you all and I hope to maybe rp with you in the future!

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  Jenna
Posted by: Sparx - 07-18-2017, 06:17 PM - Forum: Character Profiles - Replies (1)

[Image: tumblr_ot7tm6EQI91sr8xnbo1_r1_540.png]

Character's Name: Jenna
Nicknames: Jen
Age: 36 (Adolescent)
Gender: Female
Species: Kelahati (Dog)


Abilities:
As a kelahati, Jenna has the ability to transform into a dog.

In her humanoid form, Jenna has heightened smell and hearing, but not as strong as her senses in her feral form.

In both forms, she gets along exceptionally well with most animals. She is capable of communicating perfectly with other canines. To some extent, she can communicate with other animals, but the more removed the species is from canids, the more difficult it is for her.
 
Appearance:
Humanoid.
Jenna is a small girl, even for her young age. At 5'2" and 105lbs, she is not physically intimidating. Contrary to her slim frame, Jenna is packed with some lean muscle, built from constantly being on the move, running and climbing. Her skin is on the fair side with some traces of freckling on her shoulders. Even in her humanoid form, Jenna retains the ears and tail of her dog form.

Jenna has ash blonde hair that extends about a third of the way down her back, usually kept in a messy ponytail. She likes to keep some of her chin-length bangs out and pushed to one side of her face. Large, bright green eyes sit above her smallish, somewhat pointy nose. In her mouth, Jenna has sharper teeth than a normal human, with long canine teeth.

For clothing, Jenna doesn't wear much. Her ensemble usually consists of a short tank top, baggy shorts, boots, and fingerless gloves. Most of her clothes are either ill made, poorly fitting, worn out, or all three. She also likes to wear bandanas around her neck.

Feral.
As a dog, Jenna takes a form similar to the Shikoku breed. She is a smaller medium-sized dog, weighing about 35lbs. While her ears and snout are pointed, most of her other features are very round, especially her face and eyes. Her tail is long and fluffy, curled up around her back. Long, thick fur makes up her coat, which is mostly a rusty red in color with dark browns and blacks sprinkled over the top parts on her body, and creams and whites along her muzzle and underside. She retains her green eyes and her bandanas in this form.

Personality:
Energetic. Jenna is a very lively girl who needs very little downtime. She is almost always on the move and enjoys being active in any way she can, especially if water is involved. Eager and adventurous, she loves to explore new places and meet new people. Not one to sit still for long periods at a time, Jenna can be very impatient or hasty, or begin to fidget if made to be patient.

Headstrong. Jenna can be stubborn and hot-headed. Once she has an idea in her head, it's hard to make her budge from it, and she won't give up on anything easily. She is also very vocal and adamant about what she believes in, and isn't afraid of picking fights based on this. Though, she will pick fights about smaller things too, if she thinks that someone is being offensive to her or her friends in some way.

Loyal. Friends are very important to Jenna, and she is quick to consider closer friends like family. She loves to be around friends and make new ones, and she will always try to be there for her friends and stand up for them. On her own, Jenna can get very lonely, so when she does make a friend, she can be a bit clingy towards them.

Adaptable. A useful trait for someone who travels a lot on her own, Jenna easily adapts to different sorts of situations, and isn't easily bothered by changes in plan, scenery, or pace. She is able to think quickly on her feet when she needs to and recovers quickly from being caught off guard.

Finally, Jenna isn't especially bright. Complicated subjects go right over her head, and it is difficult for her to consider most academic subjects. She isn't very self-aware about this, so it can be quite noticeable at times. To make up for this, she is fairly handy and creative, knowledgeable about survival and how to get on in the world.


History:
Jenna was born in a small beachside village in Xira, where she was raised as an only child by her parents. Unfortunately, she was orphaned in her early adolescence when her family fell ill and she was the only one to survive the condition. Since then, she has mostly taken care of herself and has taken to wandering the world in search of excitement and a purpose in life.

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  Yutaka Ukoto
Posted by: KokoPuffs - 07-18-2017, 05:03 PM - Forum: Character Profiles - Replies (1)

[Image: 2vR0ot8.jpg]



Character's Name:

Yutaka Ukoto

Nicknames:

Taka (family given)

Age:

782 (8 tails)

Gender:

Male

Species:

Kitsune

Abilities:

Illusions: Like any Kitsune, Yutaka is able to cast illusions, varying from small to larger scale. Some being unbelievably realistic and others not so much; the varying sense in realism depends on the scale and difficulty of the illusion itself.

Water Magic: Probably something he uses most often, though usually in very mundane ways. He had yet to use it to defend himself though that could always change somewhere down in the future. 

Personality:

+Confident +Realiable +Loyal +Charming

-Assertive -Direct -Realistic -Hesitant

Taka enjoys trying to lead a very peaceful life, not one to cause any sort of conflict between him and others. He enjoys to keep to himself, when the man is busy of course; as it keeps his mind on one task at a time. That being said, he said take time to spend with his other brothers and those he can call his friends; always loyal  to them and confident in everything he does. Yutaka likes to look at things in a more realistic way as he hates to get his or anyone's hopes up if the situation doesn't seem all that great in outcome. This does not make him unknowing of other's feelings, he just chooses to see things for what they actually are. 

History: 

Yutaka grew up the same way as either of his brothers did, under the loving care of their mother; a woman who would do anything for their children. Though he himself never wondered why the rest of their family seemingly didn't care for them, he did eventually find out why. He did harbor some annoyance towards it, but he grew to not care in the least either. It was better that way, for them to keep their distance. He was happy with it and happy with the family he had even if they weren't the pure blooded Kitsune's their family wanted. 

As the years past and he grew, he gained more responsibilities in his life, taking care of the estate and run things as smoothly as possible. Things were simple at the time, that was until their mother had fallen ill and eventually passed on because of this. Though a shred of hope was in Taka that their beloved mother would pull through, it unfortunately wasn't enough and reality came crashing down. Their youngest brother, Hisashi, was the most torn by their mother's death; him being close to her more than they had been. Because of this he started to see less and less of his youngest brother; who seemed to grow more distance the older her became. Until he eventually left all together. Though he misses his brother from time to time, it was only a matter of time that he left; only wishing him the best on his own. 

Yutaka continues to care for the estate, keeping it in the condition most suitable to keep it and the loving memory of their mother alive. 

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  Kila's Table Requests!
Posted by: Kila - 07-17-2017, 08:15 PM - Forum: Table Testing - Replies (42)

I really enjoy making tables. They're relaxing, pretty, and a fun way to customize your posts!

Click here for examples of the tables I've made! They'll be done in this style, and I can customize everything from backgrounds to colors!

Just fill out this form to give me an idea of what you'd like c:


Character Name: Pretty self explanatory!
Character Personality: Tell me a bit about them in a few words!
Table Background: What sort of background do you want? Forest? Snow? Space? Abstract? Just let me know!
Don't be afraid to get specific or provide examples!


Code:
[b]Character Name:[/b] Pretty self explanatory!
[b]Character Personality:[/b] Tell me a bit about them in a few words!
[b]Table Background:[/b] What sort of background do you want? Forest? Snow? Space? Abstract? Just let me know!
Don't be afraid to get specific or provide examples!

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  Var
Posted by: Kila - 07-17-2017, 04:49 PM - Forum: Character Profiles - Replies (1)

[Image: Hc418Vc.png]
Var's character page


Character's Name:
Var the Immortal

Nicknames:
Var

Age:
Unknown, thought to be around one-thousand

Gender:
Male


Species:
Helvati/Kirkasta Hybrid


Abilities:
His size and strength already make him a formidable opponent. Var is a beast of muscle and power, with fangs and claws meant for ripping and tearing flesh apart. This alone, coupled with his immortality, makes him a terror on the battlefield.

As if this weren't enough, Var has the ability to breathe fire and melt into darkness. He has complete mastery over his flames, though he rarely uses this ability. When he gets irritated, Var is known for breathing out clouds of smoke through his nostrils. His magic may not be powerful, but it's enough to disorient his opponents.

Var has also gained the ability to see through Stitches second set of eyes, allowing him to keep in constant contact with his familiar.

Appearance:
The first thing one notices about Var is his height. He is the size of a large horse, standing at 6'0" at the shoulders. He is very well muscled, and his presence is one that cannot be ignored. His features are average, long narrow muzzle, sharp gleaming white teeth--though his ears are a little more pointed than those of his kin. Aside from his size, Var appears to be a normal wolf, but this is about where the similarities end.

Var's pelt is pitch black. A black so dark that it barely reflects light, giving him the appearance of a living shadow. Were it not for the gold markings on his limbs, chest, and hind leg, he would hardly be seen at all. These markings start on his face, blazing around his eyes and running down his cheeks and the bridge of his nose. He has three gold bars that run vertical down his chin, the first under his nose, and the second two a little farther back. Just past the corners of his mouth are two smaller golden dots, making his mouth appear wider when opened. On his shoulder blades are large yellow markings that follow the scapula, and from there smaller dots branch out, with one branch running down his side while the other runs down his from legs. There are two glowing golden bands on each of his legs, at the wrists and just below his ankles. There's a single gold stripe running down the sides of his tail. Var's marking glow brightly when he's agitated or feeling a strong emotion, though he can control how brightly they glow.

He is able to take on another form while in battle, thanks to his mother's blood. He wears a mask of bone, with long horns that extend backwards. The skull has long fangs, and looks quite menacing. His form appears to be that of pitch black fire, flickering in and out.

Personality:
Var comes across as rather abrasive. He's not the type to sugarcoat things, nor will he attempt to cushion any blows. His tongue is as sharp as his wit, and he rarely restrains himself. If he finds you to be an idiot, he will let you know in a heartbeat. He demands respect, and will not tolerate insubordination or treachery. He is, perhaps, a little militant, though not nearly as much as in his past. He is a natural leader, always striving to do what's right for his charges, even if the path is not always easy. Rough as he is on the outside, Var is not heartless. He is surprisingly compassionate, to the point where he can be seen as a softie by those who know him well. He cares about the well-being of his pack more than that of himself, often hunting and foregoing meals so his pack may eat.

He carries around a significant amount of pain and regret for his past actions. He will not deny that he is--or was--a monster. Var fully understands his past deeds, and knows he has caused pain to others. He has since reformed from his warring ways, but the fight has not quite left the wolf. No matter how hard he tries to shake his past, it always seems to catch up and bite him. His confidence has been shaken by this, and he often questions his actions. Though riddled with self-doubt, Var stays true to himself. He is a visionary, and his travels have shown him what true strength is.

Var will not kill unless left with no choice. He is a firm believer in second chances, though should one break his trust he will unleash his wrath upon them.

History:
Born to a Life Kirkasta and a Death Helvate, Var was not expected to be much in life. In fact, many wanted him dead. His mother's pack killed his siblings, but not before his mother was able to hide him. Just a babe, Var was defenseless, unable to see or hear. He was found on the outskirts of angel territory by a scout of the Plenty army. She took the pup in, and once he was strong enough, the scout began to train him, taking note of Var's exceptional abilities. He lived with her for many years, fighting at her side and doing everything with her. As he got older, Var's angel began to pray to the gods for her beloved companion, so that he may live along side her forever. It was unknown if her prayer was granted, as the pair soon departed for the battlefield to fend off invading Famine demons.

The battle was fierce and brutal. Var and his angel struck down many foes, but one errant blow from a Famine demon struck her down, severing her head from her body. The death of his angel broke something within Var, and he snapped, awakening the helvate blood inside him. He killed both demons and angels alike, and it wasn't until he suffered a fatal blow that he was stopped; or so he thought.

Var awoke on the battlefield, left to rot, but his wound had begun to heal. What should have killed him did not, and it was this way that Var learned that his angel's prayer had been granted. The gods had given him immortality, but at the cost of his angel. The cry he set free is said to have broken the heart of Cysnia, who granted him a familiar born of his own despair and suffering. Wrought with grief, Var fled the lands of his birth and traveled to the pack lands of the Enkratis pack. Here he found sanctuary, and due to his familiar he was welcomed into the pack. To this day, Var still avoids wandering too close to the angelic lands, fearing that someone may remember the bastard child who slaughtered his own allies.

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  Kali
Posted by: Achera - 07-16-2017, 06:13 PM - Forum: Character Profiles - Replies (1)

Character’s Name: Kali
Nicknames: N/A
Age: Unknown
Gender: Female
Species: Angel; (former light)
Relationships: Razor (master), Morion (mate)

Appearance:
In her human form, Kali has a light skin tone with a yellow undertone to give her a bit more warmth. Her hair a light blonde, nearly white that has a slight wave to it towards the bottom. It reaches down to around the small of her back with the ends giving a slight, fire-like appearance do to her energy needing to move.  She’s small compared to most ‘human-like’ creatures standing at only 5’2. Her body is lean and toned for what does show of her body whenever she tries to manifest this form. Her clothes are typically made of energy and light as she doesn’t fully understand what clothes are and the reason to wear them. Instead, she opts for magical material because it is more comfortable to wear. Like her mate, she has reaitsu leaking out from her eyes as well as her hair; which gives it that fire-like appearance. Instead of his red, she leaks a bright, sky blue similar to her eye color.

In her gryphon form, she is extremely hard to look at. Her entire form is consumed in swirling bright white fire-like reaitsu that constantly moves. The form only looks like a gryphon, but waves of reaitsu flow off of her body constantly. Throughout the form, she has streaks of sky-blue as well as a light yellow through it. These markings are never the same, but making it harder to spot her because of her general appearance changing. The closest to being able to recognize her is the white, blue, and yellow color scheme.

Abilities:
She’s odd in the sense that she is made of spirit/magical energy. She has had years to practice her manipulation over it and thus it makes her a strong foe. Like her mate, she has lost a lot of abilities to compensate such as smell and taste. ‘Normal’ food that most would be able to eat and smell, she cannot. This means it is hard for her to track based off of those kinds of abilities. The closest is that her diet consists of sustaining herself off of magic. She tracks others by their magical ability and can tell how strong another is based off of their magical presence; even if it is suppressed. She is drawn in by this and will hunt prey by their magical ability. She can use her energy to blast it, reap magic, or use a mixture of light and fire for combat.


Personality:
The general way to explain her is that she is soulless. She expresses no emotions and has no empathy. The closest to showing any sort of emotion is when she is intrigued by a hunt to gain some ‘food.’ Kali prefers to be on her own, though the only company she will consider is her mate, Morion. She wants nothing more than to feed on the magical powers of others and will only be interested if you offer her something in return. Her only other enjoyment is causing chaos and torturing. It is one of the few reasons she gets along with Morion other than being the same creature.

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  Ezio-ra Calicus Firenze Indaeg Solavis
Posted by: Kila - 07-16-2017, 04:54 PM - Forum: Character Profiles - Replies (1)

[Image: Ms5ok5s.png]


Character's Name:
Ezio-ra Calicus Firenze Indaeg Solavis

Nicknames:
Ezio

Age:
3,000

Gender:
Male

Species:
Sphinx

Abilities:
Ezio has immensely powerful light magic. With it he can form barriers, purge darkness, force transformations, blind opponents, and even create beams of solid light. He's has centuries to hone his magic into a fie weapon, though he much prefers to keep his magic as a trump card. He uses his sphinx intuition and keen sense of danger to avoid trouble and detect poisons, and plays it off as good intuition, though he does have the training to notice and determine different types of poisons without this innate ability of his.

His knowledge of weapons is immense, and Ezio has a large collection of various weapons. He's most fond of the sword, though a next favorite is the bow and arrow, followed closely by the spear. Many of Ezio's other skills, such as blending in in a crowd to hide in plain sight, have been things he's practice at for years. His unassuming demeanor aids in this. He has an uncanny ability to show up without warning, being incredibly sneaky and hard to detect.

Appearance:
As a human Ezio is unusually tall, standing at 6'4". With his well-muscled physique and rich dark olive skin, he can appear rather intimidating, especially as Ezio carries himself with grace and poise. He has a square jaw and a rugged appearance, though this if offset by his usually gentle expression. His almond shaped eyes are lined with thick black lashes, and his irises are a dusty gold color. His hair is a deep brown color, almost chocolatey, and falls in loose kinks and curls down to his shoulder blades. He prefers to tie his hair back into a low ponytail, which often gets slung over a shoulder. He has a scar on the right side of his mouth, extending just over both lips and down onto his chin. While his body is generally covered in small scars, but the most notable of these is the scar on his throat. It's a deep, jagged scar that covers nearly the entire front of his neck. While usually covered by the cream colored cloak he wears, his throat is occasionally laid bare, and the scar visible for all to see.

He prefers to wear loose clothing, a white long-sleeved shirt with an open collar and a pair of brown trousers suit his every day needs. He often wears a pair of well-cared for leather boots with oddly quiet soles. Like his son, Ezio wears a pair of bracers that contain hidden blades. His bracers depict fine images of eagles, the symbol of his house. At his side, he wears a fine scimitar, kept in a golden scabbard studded with jewels in all manner of colors.

As a sphinx Ezio's pelt is a brilliant golden color. He's large in size, and his pelt is slightly metallic, giving him a sort of glow about him. He has an enormous pair of wings with slightly darker feathers and ticked markings on his feathers.

Personality:
Ezio is a gentle man, who treats everyone he meets with respect. His helpful nature has him reaching out to others in their times of need, lending a had in whatever way he can. The staff who work under him are happy, and describe Ezio as a well-mannered father figure. His easy-going nature puts those around him at ease, and his listening ear often gets these people to confide in him or share their secrets. He speaks gently, and rarely raises his voice. Instead he denotes his intention through tone of voice, commanding others around him with a firm, yet gentle hand. He's extremely charming and flirtatious, and uses this to his advantage, or simply just to have a little fun.

As a born leader, both figuratively and literally, Ezio knows when to take command and how to keep things running. He's incredibly reliable in a pinch, and is a man of his word. When he says he'll do something, he means it. He's very confident and self-assured, and stands firmly by his decisions. These decisions are not made lightly, as Ezio knows he has many people relying on him. Oftentimes he ends up with many late nights lost in thought over the best course of action. He wears this pressure with a smile, though often he can look tired. as a result. He's not one for mincing words, and prefers to tell things as they are.

Ezio is a man of many secrets, and few truly know the man's history. His scar is a constant reminder of his past, and while it visibly bothers him, he simply plays it off or changes the subject. He knows how to guard his own emotions and motives well, and others' trust in him is something he uses to his advantage. A man of many connections, Ezio has influence, and uses this to advantage in his business: assassinations. This is not something he takes lightly, and those he trains, he trains to ensure their safety. Considering himself a master of assassins with morals, Ezio is particular in who he'll issue a hit on. He favors criminals, corrupt nobles and royalty, and even other assassins and thieves.

History:
Ezio was accidentally born into the royal family where he immediately became a problem for his father. Not because he was a bad child, no, quite the opposite. He was a wonderful child loved by all who met him. He excelled in his studies, was polite and courteous, and generally a joy to be around. To his uncle, who had no heirs of his own, Ezio was like a son to him. This angered his father, the king's younger brother. With Ezio in the picture, the throne would never fall to him.

When Ezio was an adolescent, his father attacked him, going for the throat. It was only by chance that his uncle had been nearby, where he intervened to save his nephew, killing Ezio's father in the process. Ezio, badly wounded and clinging to life, was left with a scar as a permanent reminder of his father's betrayal. His uncle had every record of his brother erased from the record, and forbids his name from being spoken. As far as anyone is concerned, Ezio is Amun-ra's son, and will assume the throne one day.

Fearful of the implications of this, and still reeling from his father's attack, Ezio pleaded with his uncle for a chance to leave the palace and become an assassin to work on behalf of the crown. His uncle, seeing this as childish folly his nephew would one day grow out of, agreed. Much to Amun-ra's chagrin, Ezio developed this into a sprawling network of assassins. To this day Ezio is still avoiding his royal responsibilities and running from his past, though he still remains in frequent contact with his uncle.

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  [Open]Swift Awakening
Posted by: Aquarius - 07-16-2017, 08:29 AM - Forum: Katakarthia - Replies (29)

<b>Thread Status:</b> Open

<b>Players involved:</b> Aquarius, Achera

<b>Characters involved:</b> Minorta(Aquarius), Nymeria(Achera)

<b>Setting:</b> Katakarthia > Famine Fortress, woods area 

<b>Time:</b> current, morning
<b>Weather:</b> partially cloudy, mostly clear skies with a glowing sun

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  Daemor
Posted by: King Fury - 07-16-2017, 12:18 AM - Forum: Character Profiles - Replies (1)

Character's Name: Daemor

Nicknames: The Grimm

Age: Unknown

Gender: Genderless, but technically male and masculine.

Species: Dark Elemental-fused Wolf

Abilities: Daemor cannot use magic, with the exception of his two abilities. One is his aura of darkness, which allows him to take spectral form and absorb light, including weaker light spells. His other ability is possibly the most dangerous: His gaze. Locking eyes slows the target, and if the gaze is held long enough, petrification and death can occur. There is also a minor mental compulsion to keep looking in the eyes, since otherwise the ability would be worthless.

Appearance: Appearing as a large, shaggy wolf, the Grimm is noticeable for three main factors. The first is that it is nearly as tall as a person, standing at about five feet to the shoulder. The second is an aura of darkness around it. The aura is not always present, and normally signifies that the creature is in spectral form. It almost looks like a sort of black fire or mist, radiating off the creature and distorting the view of it. When it approaches in this form, the nearby lights appear to dim. This isn't actually the case, but perception is reality. The third noticeable factor is the eyes of the creature. They are red and slitted, and they seem to be unearthly beautiful. However, looking into them is dangerous.

Personality: Normally calm and collected, Daemor is very much a lone wolf. He is a patient creature, one that is willing to wait for days just to be able to eat something.

The creature prefers to hang around children for some reason. It will stand near them and watch them, making sure they are safe. While adults that don't act threatening can be allowed to get close, children in certain areas of the town have been seen climbing on and napping against the wolf. It is capable of speech, though normally it prefers to communicate like an animal. This is normally done through growls of warning.

History: Daemor actually doesn't have a name. It might have had one, once, but it has forgotten it. The name Daemor was given to it by a family in the city of Seliel. The creature, which was also dubbed "The Grimm", has become a sort of protector spirit in the city. It has been known to appear to defend children, and only appears near them. It has been known to play with the children of the city and is careful to watch them if their parents aren't around.

Daemor was originally two creatures: a Darkness Elemental and an ordinary Chortari wolf. Both were captured long ago by a spellcaster who wanted to prove that a mortal could be as powerful as Vaerath. Using twisted experiments and rituals, he forced the two beings to fuse into one in an attempt to create a Helvate. The Grimm was produced instead, and quickly broke free, fleeing to Seliel.

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